Gaming localisation vs censorship: A difference everyone in the industry needs to understand
A lot has been said about the role of censorship in gaming localisation in recent years. Mostly fuelled by the adaptation of Japanese games for western audiences, the debate has sparked various scandals and a tonne of bad press for game publishers like Nintendo and the localisation agencies they have worked with.
- Posted by Alexandra Kravariti
- On 21st September 2017
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